Get all the features you need without having to build them yourself. Featuring a queue and pools system that allows for multiple variations and modes and a developer-configured match logic that supports complex game loops. Integrated with Game Server Hosting (Multiplay).
Tested by the best and biggest games
Unity Matchmaker is used by some of the biggest names in gaming – including Overcooked! All You Can Eat and Worms Rumble. It’s simple to integrate and works with any engine or platform.
Keep players in your game with fast and flexible matchmaking
Balance population, skill sets, and game modes that deliver to your players. Iterate with new ideas to create a fast, frictionless player experience with an off-the-shelf solution that can scale to your needs.
Intuitive access through Unity Dashboard
Get up and running fast with step-by-step workflows in Unity Dashboard, and quickly configure your matchmaking queues, pools and rules. Get started today with an $800 credit for Game Server Hosting (Multiplayer) and Matchmaker.
Unity Matchmaker SDK
The Matchmaker SDK makes it simple to integrate the game client with the matchmaking service, facilitating the management of matchmaking tickets, quality of service, and authorization leveraging Unity Authentication Service.
Integrated with Game Server Hosting (Multiplay)
Works with Game Server Hosting (Multiplay) out of the box, generating server allocations for you, with all the information needed to start the game quickly.
Scales to your needs
Don’t fear success – Matchmaker scales to your playerbase, meaning you don’t have to scramble for extra capacity if your game sees a spike.
Quick time-to-match and flexible backfill
Make sure that your players spend less time waiting in queues and more time enjoying your game, without having to spend months on your own solution. Connect players to ongoing matches with backfill you can rely on to keep your matches full of fun.
Support from multiplayer experts
Support from a team of dedicated multiplayer gaming experts and a free sample to get you started.
“Unity did the networking, matchmaking and voice components better and much faster than we ever could – it’s what they specialize in.”
Terrance Louden, Lead Software Engineer, Respawn Entertainment